From Novelty to Usable
Over the past two decades, virtual instruments have evolved. Originally, these instruments were designed as pseudo software versions of pianos, synthesizers, drums, horns, and other traditional instruments. At first, these virtual instruments (VIs) were stand-alone applications with high-latency and high-CPU usage, making them difficult to play and integrate into existing workflows. We could see the future, and it looked promising. These VIs evolved into plugins that could integrate directly into our Digital Audio Workstations (DAWs). And as our lowly computers became more powerful, it became possible to use multiple instances of these VI’s . . . in real-time. The future was here, and it was good.
Continue reading “When is Virtual no longer Virtual?”